Dev C++ Mmsystem.h Rating: 4,8/5 3231 reviews

Cannot include mmsystem.h in Dev C/C IDE: Hello everyone, I am using Dev C IDE ver 4.9.9.2 and I cannot successfully include the mmsytem.h header file. Ok, for some reason, the winmm.lib file is actually named libwinmm.a i linked it and it works great now. When im finished, ill post the source code so you can try. PlaySound function.; 4 minutes to read; In this article. The PlaySound function plays a sound specified by the given file name, resource, or system event. (A system event may be associated with a sound in the registry or in the WIN.INI file.). Jan 09, 2016 MMSystem.h is a header file for Windows multimedia functions, introduced in Multimedia Windows 1.0 or Windows 3.1. The name states for 'multimedia system.' A related file is WinMM.h. It looks like you can find some information on the relevant API's and services in Windows Multimedia. You can access the sound chip to play midi voices using winmm.lib, or in case of Dev C the libwinmm.a library. There are 128 midi voices to pick from, anything from the Acoustic Grand Piano = 0 to the Gunshot = 127.

-->

The PlaySound function plays a sound specified by the given file name, resource, or system event. (A system event may be associated with a sound in the registry or in the WIN.INI file.)

Syntax

Parameters

  • pszSound
    A string that specifies the sound to play. The maximum length, including the null terminator, is 256 characters. If this parameter is NULL, any currently playing waveform sound is stopped.

    Three flags in fdwSound (SND_ALIAS, SND_FILENAME, and SND_RESOURCE) determine whether the name is interpreted as an alias for a system event, a file name, or a resource identifier. If none of these flags are specified, PlaySound searches the registry or the WIN.INI file for an association with the specified sound name. If an association is found, the sound event is played. If no association is found in the registry, the name is interpreted as a file name.

  • hmod
    Handle to the executable file that contains the resource to be loaded. This parameter must be NULL unless SND_RESOURCE is specified in fdwSound.

  • fdwSound
    Flags for playing the sound. The following values are defined.

    ValueMeaning
    SND_APPLICATIONThe pszSound parameter is an application-specific alias in the registry. You can combine this flag with the SND_ALIAS or SND_ALIAS_ID flag to specify an application-defined sound alias.
    SND_ALIASThe pszSound parameter is a system-event alias in the registry or the WIN.INI file. Do not use with either SND_FILENAME or SND_RESOURCE.
    SND_ALIAS_IDThe pszSound parameter is a predefined identifier for a system-event alias. See Remarks.
    SND_ASYNCThe sound is played asynchronously and PlaySound returns immediately after beginning the sound. To terminate an asynchronously played waveform sound, call PlaySound with pszSound set to NULL.
    SND_FILENAMEThe pszSound parameter is a file name. If the file cannot be found, the function plays the default sound unless the SND_NODEFAULT flag is set.
    SND_LOOPThe sound plays repeatedly until PlaySound is called again with the pszSound parameter set to NULL. If this flag is set, you must also set the SND_ASYNC flag.
    SND_MEMORYThe pszSound parameter points to a sound loaded in memory.

    For more information, see Playing WAVE Resources.

    SND_NODEFAULTNo default sound event is used. If the sound cannot be found, PlaySound returns silently without playing the default sound.
    SND_NOSTOP

    The specified sound event will yield to another sound event that is already playing in the same process. If a sound cannot be played because the resource needed to generate that sound is busy playing another sound, the function immediately returns FALSE without playing the requested sound.

    If this flag is not specified, PlaySound attempts to stop any sound that is currently playing in the same process. Sounds played in other processes are not affected.

    SND_NOWAIT

    Not supported.

    Note Previous versions of the documentation implied incorrectly that this flag is supported. The function ignores this flag.
    SND_PURGENot supported.
    SND_RESOURCEThe pszSound parameter is a resource identifier; hmod must identify the instance that contains the resource.

    For more information, see Playing WAVE Resources.

    SND_SENTRYNote Requires Windows Vista or later.

    If this flag is set, the function triggers a SoundSentry event when the sound is played.

    SoundSentry is an accessibility feature that causes the computer to display a visual cue when a sound is played. If the user did not enable SoundSentry, the visual cue is not displayed.

    SND_SYNCThe sound is played synchronously, and PlaySound returns after the sound event completes. This is the default behavior.
    SND_SYSTEMNote Requires Windows Vista or later.

    If this flag is set, the sound is assigned to the audio session for system notification sounds. The system volume-control program (SndVol) displays a volume slider that controls system notification sounds. Setting this flag puts the sound under the control of that volume slider

    Mar 15, 2020  Sing, rap, and record your artwork like a real famous singer! Be the most popular guest at every party! 🎙'Auto Voice Tune Recorder For Singing'🎙 can provide that singing experience for you now!Use the sound filters we offer, and transform your. Mar 10, 2020  'Auto Voice Tune For Rap – Singing App' is a voice recorder for singing with amazing effects you'll all love! Have you always wanted to become a rapper? 🎙 Well, that's now absolutely possible with this 'sound recorder' singing! See all the cool effects that this singing app with music offers! Aug 08, 2019  Rap Autotune – Beat Maker Pro is an auto tune voice modifier that can turn you into a singer in just a few clicks! Alter your voice with sound effects and make it completely unrecognizable! Call friends with your disguised voice and make a prank call! Turn up the music and sing as loudly as you can, using these amazing autotune sound effects! Autotune app apk.

    If this flag is not set, the sound is assigned to the default audio session for the application's process.

    For more information, see the documentation for the Core Audio APIs.

Return value

Returns TRUE if successful or FALSE otherwise.

Remarks

The sound specified by pszSound must fit into available physical memory and be playable by an installed waveform-audio device driver.

PlaySound searches the following directories for sound files: the current directory; the Windows directory; the Windows system directory; directories listed in the PATH environment variable; and the list of directories mapped in a network. If the function cannot find the specified sound and the SND_NODEFAULT flag is not specified, PlaySound uses the default system event sound instead. If the function can find neither the system default entry nor the default sound, it makes no sound and returns FALSE.

If the SND_ALIAS_ID flag is specified in fdwSound, the pszSound parameter must be one of the following values.

ValueDescription
SND_ALIAS_SYSTEMASTERISK'SystemAsterisk' event.
SND_ALIAS_SYSTEMDEFAULT'SystemDefault' event.
SND_ALIAS_SYSTEMEXCLAMATION'SystemExclamation' event.
SND_ALIAS_SYSTEMEXIT'SystemExit' event.
SND_ALIAS_SYSTEMHAND'SystemHand' event.
SND_ALIAS_SYSTEMQUESTION'SystemQuestion' event.
SND_ALIAS_SYSTEMSTART'SystemStart' event.
SND_ALIAS_SYSTEMWELCOME'SystemWelcome' event.

The SND_ASYNC flag causes PlaySound to return immediately without waiting for the sound to finish playing. If you combine the SND_MEMORY and SND_ASYNC flags, the memory buffer that contains the sound must remain valid until the sound has completed playing.

Examples

The following example plays a sound file:

The following example plays a sound-file resource:

The following example plays a system-event sound:

Dev C Mmsystem.h 2017

The following example is equivalent to the previous example, but uses an identifier for the system event:

The following example plays the sound for an application-specific alias in the registry:

The following example stops playback of a sound that is playing asynchronously:

Requirements

Dev C Mmsystem.h Download

Minimum supported client

Windows 2000 Professional [desktop apps only]

Minimum supported server

Windows 2000 Server [desktop apps only]

Studiolinked trophies vst crack. StudioLinked Urban Trophies 1.0 VST WIN Full Version. Trophies is a virtual instrument engineered with modern beat makers in mind. This impressive software is influenced by 9x grammy music producer Bryan-Michael Cox. Trophies contains signature sounds and features. Sound content stretches over 500 presets divided across 13 instrument categories.

Header

Mmsystem.h (include Windows.h)

Library

Winmm.lib

DLL

Winmm.dll

Unicode and ANSI names

PlaySoundW (Unicode) and PlaySoundA (ANSI)

Dev C++ For Windows 10

See also

Coments are closed
Scroll to top